How do I make solid collision?

So basically I imported a model that is supposed to act like basic land (ie the island itself), however I just fall through it and don’t actually stay on it. Can anyone help please?

One option is to add simple collision shapes to the mesh, you can see more in the doc here:

Another option is to open the StaticMesh and change the Collision Complexity option to ‘Use Complex As Simple’ and you should collide with the actual graphics triangles of the mesh.

Hey, if you didn’t find out yet I have a tutorial posted on my youtube channel (pamiq) under the title “How to make a Boss Fight.”