I am new in ue4 and after watching dozens of posts and videos on the topic i cant figure out how to implement it into my project
this is my timeline at the moment
I am new in ue4 and after watching dozens of posts and videos on the topic i cant figure out how to implement it into my project
Timelines are framerate independent, that’s the whole point of them
The start and end point for the lerp have to be fixed when you start the timeline.
I notice you’re sampling A, that will cause problems.