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How do I make my Minecraft rig into an fps alike experience?

I have been using the Minecraft Thomas rig in Blender, I had a feeling that I should import it into Unreal so I can turn it into a fps alike experience.
But there are some issues:
What ever I try to make my first person camera attached to the head socket it can only be attached to only one socket at a time. I want the right and left arms following the camera with the head as well.
I try using every tutorial video, however nothing could be useful for me in the other hand.
Is there any way I could something like that for my rig.