I have made a game that i want to upload and share with my classmates but i am having difficulty doing so.I have fixed up my project settings and set the starter map but when i was done packaging the game and tried to play it,it wouldn’t open up. Am i doing something wrong to the settings?
I am using a mac desktop and version 4.10 of unreal.I set packaging for mac but when i try to open it, it just disappears.Does it have to do with my mac’s settings?
I am still new to unreal so any useful advice would help thank you.
If i remember correctly, you have to package a project on a Mac if you want to play it on Mac, so if you have done just that and it still won’t work, here are some suggestion:
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Re-check your project setting and make sure to save all.
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Try package some sample project on Mac and try to play it on the same or another Mac to see if that work.
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Try package for other platform to see if it work.
Good luck mate.
Hi StaceyPietri,
CKongs suggestions are valid so let me just add:
- Since this is a class project vs professional, I suggest packaging for Development under Project settings>Packaging
- As stated, package the Blank Third Person Project as a test and play on a Mac -if this works, the issue is with your Project, in which case:
- Post your project logs: ~/Library/Logs/Unreal Engine/LocalBuildLogs/
- Also when packaging, select “show log” in the pop-up menu -this should tell you where the error is occurring. If not, cut and paste that info into a text doc and post here.
Thanks,