enemy blueprint
i followed a tutorial for the enemy’s but i want them to jump in a pit to attack the player and for some reason the enemy’s only attack the player when there close by and the enemy’s mesh isn’t looks at the player and how do i make the enemy’s that spawn can have a random mesh from a group because i have some meshes that i want the enemy’s to randomly spawn as one of them a couple i made anyone know how to fix this.

