I’ve been attempting to make the capsule fit the mesh, but it doesn’t work the way I want it to when I add a box collision. My mesh collides with the other mesh, causing the AI to glitch and get pushed. I also tried setting the AI to block anything, but it didn’t work. Is there a easy solution to my problem?
hello
at first attachment , you can select capsule and then use Scale ,Move or Rotate to fit capsule with mesh
is that small icons exactly under “Hide Unrelated” Button
I had the same problem, this video solved the collision and it worked, but I don’t know if there is a better way
Unreal Engine 4 how to create horizontal characters that doesn’t fit the default vertical capsule - YouTube


