How Do I Make My Camera Stop Looking Inside Characters Body?

I was setting up a true first person camera for my character from a third person camera however I seemed to not have done it correctly. Every time I look down with the camera I can see into the characters which I don’t want to happen. I followed YouTube videos online to see how to do this but none have given me the answer so far. To setup the true first person camera I followed a tutorial but not quite sure if I did it the right way. Is there a way to fix this or restrict the camera going all the way down so it doesn’t clip into the characters body?

If you don’t want the camera to render the character and the camera is part of your player pawn, you can click on your player’s ‘Skeletal Mesh’ and under the ‘Rendering’ section, enable “Owner No See”.

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I am guessing you are allowing the ability to move the view from 3rd person to 1st and back.

A few methods you can try.

While the camera is in the 1st person view, you can have it ignore your character’s body model. That way it will look down and it won’t be an issue.

Another option is to have the 1st person camera offset slightly forwards from your character’s model, when it looks down, it won’t clip into the model, you will have to play around to get the best position you feel is right.

Another more complicated method is setting up a transition of the camera to offset at different angles, so when your camera looks down, it will slightly move forward and return to normal when your camera moves back.

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Hi how would I do this offset agues method? thanks