So I am making a game for my project that is set in a space station. The player plays as a spherical robot which is affected by zero gravity. I want the player to be able to look in all directions so that there is no up. (I don’t know anything about blueprints, so explain it to me like I’m five).
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In the world settings, just change the pawn class to default pawn
That worked! With this selected, how would I control the speed?
Make a new BP, and make the parent class ‘default pawn’
Then you can adjust the movement component
Then, also put your new pawn in the game mode…
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