How do i make materials shadeless?

Hello, I made some low poly models in blender using shadeless materials, giving it a flat cartoony look. However when I export to ue4, they become shaded textures again and I don’t know how to make them shadeless again. Any suggestions?

Go to your Material Properties and change the Shading Model to “Unlit”.

Thanks @Ninjin. It worked. Had to choose emissive mode as well. Thanks a lot.

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