So, I’m working on an AI when he sees the player he rotates to the player and shoots at him, that’s fine. But here’s the problem: It just rotates without a transition it’s just immediately watching how do I make a smooth transition? I’m a noob so please don’t make it too complicated.
if your using a behavior tree i cant help, as i dont ahv emuch experience with them. but if your just using the character blueprint you can use GET ACTOR ROTATION and GET LOOK AT ROTATION and plug them into an R-INTERP TO node. you can then plug that into SET ACTOR ROTATION. The Interp Speed pin will control how fast the transition is. For the delta time pin plug in the green pin from event Tick