tried making a collision channel cause I didn’t want the projectiles in my game to bounce off each other
This is what the blueprint and the collision channel.
Now the projectile don’t bounce of each other so a problem solved.
But I have a overlapping component in the level and the projectiles bounce of it instead of passing through it.
this is the overlapping collision instead of going through it, the projectiles just bounce off it.
So how do I make it so that my projectiles pass through this overlapping component as well as don’t bounce off each other?