Hi there! If I understand correctly you need to configure you asset with PhAT PhAT: Overview | 01 | v4.2 Tutorial Series | Unreal Engine - YouTube. There you can select for every bone what part of physics and what part of animation will be used.
Hi there! If I understand correctly you need to configure you asset with PhAT PhAT: Overview | 01 | v4.2 Tutorial Series | Unreal Engine - YouTube. There you can select for every bone what part of physics and what part of animation will be used.