So i’m still fairly new to Unreal Engine and Blueprints but i have been using it for a while, specifically for a school assignment to create a Sci-fi game. so i have been making it from the default first-person template and decided to finally add turrets or sentries to shoot at the player. It works but poorly, and im trying to find a way so that the player can destroy them using the gun given to you but i am not sure how.
i want to make it so that after it is shoot a number of times, it explodes. is there a helpful easy guide on how to do is or is there someone who could quickly explain it?
these are the sentries i made, it’s not good looking for atleast it works…
Thanks for the quick response, however the turret isn’t a mesh or classed under a mesh, its a Blueprint Class. so i dont know how to make it destroyable.
i actually used this video to help me make a turret.