I am trying to set up Blueprint so that I click on a mesh to make a sound play (in the Mobile environment!).
I CAN set up the Level Blueprint so that when I play in the mobile preview, I can click ANYwhere and the sound will play. What I cannot do is make it so that the actor’s blueprint is set up so that when the mesh actor is clicked it will play the sound. I am attaching an image of my blueprint in case anyone sees anything glaring.
I’ve been studying the tappy chicken for the last couple of days and haven’t figured out where I’m going wrong.