My enemy has a charge attack, but when he does it he runs into my player and continues while touching the player, so I just die in one attack even though it’s supposed to be two.
To fix this I want to make the enemy overlap pawns while charging, but google only tells me how to change his entire collision preset. I’m not sure if there’s a preset that makes it only overlap pawns, but that wouldn’t work because he needs to still be a pawn for my lock on target system to work.
Basically I just need a node or a few that can change the object responses to pawn. Anyone know what it is?