Hello, I made a main menu and a menu that appears when you click escape in the game. When you click on options from the main menu and the escape menu it redirects you to the same options menu but when you go back it also redirects to either main menu or scape menu.
I want the escape menu to appear if you are in the thirdpersonmap and the main menu appear if you are in the main menu map. How can I do this?
This is my code for the backbutton and I was thinking it is maybe possible with a branch:
You can run a level check on the character class begin play. Or setup a different game modes, one to spawn ui the other to not and assign the appropriate one in the override on the level.
Try having two seperate nodes for add to viewport, its likely trying to add both even tho only one execution path was followed, i should have tested that bit in the code i threw together to show you, but i was mostly trying to show off the switch statement