How do I make a static mesh fade out

so this is the name of the level in the form of a static mesh and right now I have it set up to just disappear but I want it to fade out is there any way I can do this in the matinee editor if not can do it in blueprints

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Hey you can use Materials to create fade out effect. You can use opacity or opacity mask to control the fade out effect . You can also look for DitherTemporalAA Node to achieve this . You can control the fadeout effect with a timeline and once is fadeout completely you can then destroy the actor.

is it still so complicated? no tool for meshes / actors fade out (in)?