When I make a standalone build and run it, then click away from the window, the game stops simulating. For the moment, I need for it to keep simulating.
ShooterGame does keep simulating after I click away from the window, but I can’t figure out how or why it does that.
I’ve looked through project settings thinking there’d be a “run in background” checkbox, but saw nothing relevant. Google turns up nothing useful.
Can anyone point me in the right direction?