Hey man, take a look at Kleiner Baer’s channel on youtube. He has a lot of tutorials with respect to this, using both just raw blue printing logic for a more complex system that changes with the date and your lateral location as well as a simple system using a timeline.
How do I import the LightSource into the World Outliner? I’ve been working on the TimeofDay blueprint however LightSource doesn’t seem to be recognized, meaning that I get the problem where the shadows change but not the Sun.