How do I make a platform fall when my character steps on it?

As the title says, I’m trying to make it so when my character lands on a certain platform, the platform will drop, like the donut blocks from the Mario games.

The way I would do it is to put a trigger volume on the platform you want to fall. Then when the player lands on the platform/enters the trigger volume, have the trigger volume fire some “make plate form fall” script you created.

You could even create a blueprint object that has two components, a trigger volume and a platform. That way level creation would be quick and easy, just drag and drop.

Another option would be to disable physics by default. When character touches the platform, turn physics simulation back on which will