I have made a giant castle using some voxel editing software, i have collision working so units stand on it, but they cannot walk as the nav mesh does not allow movement on it. Things I have tried so far:
Set nav mesh to overlap all
Set castle to no collision
set castle to overlap all
Set navmesh to never affect pathing
This is the object im trying to allow pathing on top of:
http://prntscr.com/n3x466