How do I make a model so it is capable of being picked up/manipulated?

I am currently modeling love letters for my game, found throughout the map that the player can pick up and read. Forgive me, I am a newbie to UE4, and this is my first project with it. So is there a blueprint script I can create so this can happen when the player presses, for example, E when he/she is looking at it?

Take a look at this thread: https://forums.unrealengine/showthread.php?695-quot-Look-at-object-quot-event-in-Blueprint (especially at the post from Steve) Now you could just add another branch wich is connected with a “E pressed” bool and then add the E event which will set the “e pressed” bool to true -> then it will get activated

e pressed bool -> just create a new variable and call it like that (or another name ^^)