How do I make a landscape a mover without losing collision?

We are currently making a series of floating islands that orbit a central location. The issue we are facing is how to make a landscape into a mover without losing its collision. Is this possible?

Hey Shadowreaper -

Landscape components made in the Editor cannot be moving objects. In order to generate the effect you are attempting you would need to model the island component in a Modeling program and bring them into the engine as Static Meshes.

Thank You

Eric Ketchum