Hi everyone! I’m just getting started with ARK modding using the ARK Dev Kit. I’ve been trying to create a custom creature based on one of the existing dinos, and I want it to be tameable only using a specific custom item I’ve made (not the default kibble or berries).
I duplicated an existing dino blueprint and modified some stats, which works fine in the test environment. But when it comes to the taming behavior, I’m not sure:
- Where exactly should I define the valid food items for taming?
- Do I need to override the
DinoTamingComponent
, or is there a data table that controls this? - How do I make sure the creature rejects default items and only accepts my custom item?
If anyone has experience with this kind of custom taming logic or knows a clean way to do this, I’d really appreciate your guidance. A step-by-step would be amazing, or even just pointing me to the right part of the blueprint hierarchy!
Thanks a lot!