How do I make a custom blueprint event global?

Hi Steve,

Thanks for the reply.

When I try creating a BlueprintImplementableEvent in my custom BluePrint Library I am unable to find the PrimaryFire event in any BP. I am able to place it in specific classes in C++ and it works as shown in that thread. To be clear, I’m looking to make this event completely global and accessible from all other BP’s.

Thanks,

Jon