Hi, first thread. So I’ve been searching all over forums trying to figure out how to make a KH2 style health bar: it starts off round and continues on horizontal. …Funny enough, looks like I’m not the first to ask. Although I’ve been using Unreal for a several months now, I’d still consider myself quite new to it so please be understanding.
I’ve found a few threads and forums on radial and circular HP bars, but so far they’ve been too complex for a first attempt or it involved a lot of unnecessary steps. I’d rather not be that guy, but could someone do a simple walkthrough of sorts? -Explaining what system works best, showing all the work? I don’t mean to sound needy, but so far I haven’t found a solution in previous threads that match my dilemma. So if anyone could please replicate the desired effect, would it be too much to want a simple walkthrough? -Pictures, video, doesn’t matter what format.
I’ll include the current result, textures, and desired effect.
Red damage effect not necessary, but it’d be appreciated.