How do I make a Cracked Camera Lens Effect in UE5?

I think you’ll want some sort of voronoi texture (or any sort of black and white cracked texture) to kind of get that broken glass effect, then plug that into a Post Process material. Here’s a pretty simple setup I threw together, I’m sure it can be improved upon greatly.

I’m using substrate so not all of the nodes are the same. You’ll want to set your material domain to post process then go into the rendering features on your player camera and add it there or however you want.


Before

After

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