I made a truck and doors that open. But there was a problem not to throw anything into it because a collision prevents it. Is it possible to do it quickly or do you need to do everything yourself through various shapes such as a square? I’m sorry for the poor wording of the question
This is a simple fix im not sure if you have done this yet but make sure when going into an object you go to the objects collision and scroll down till you see a pull down tab that says project default and set the object to use complex collision as simple Collison, this will fix this issue if the object your trying to put into it is going through the bed of the truck
the problem is that this is not a static mesh, but a skeleton mesh. It seems to me that this is done somewhere in physics asset, but I’m not sure