Hello! I would need some help to know what kind of blueprint I would need to make it so that when you press the jump button twice in 3D space, the character will make an airdash or move forward in the air for a short distance before beginning to fall again. I’ve included a short gif to help show what I mean.
Specific animations and such are not needed; merely the actions/physics of the character moving forward in the air and then falling, but if someone could tell me how to add an effect when the dash is used (such as a gust of air or similar) then that would certainly be a plus!
This is for a 3D model that moves in a 3D plane, not 2D.
I apologise if this question has already been answered somewhere. I’ve also not been working in UE4 for a while so I’m a bit rusty.
Still, any help is much appreciated!