How do I make a camera rotate aroudn the player with arrows? (for unreal engine 5.4)

How do i move the camera arround the player with the arrow keys (left, right, ct). and also if so meopne could tell me how to do a dynamic camera too, it would be much appreciated (im very new to blueprints)*

First you need to add mapping for input:

  • horizontal camera pan: mouse x
  • vertical camera: mouse y
  • zoom: mouse wheel

Tutorial about mapping input:

When you have that use events you just created to adjust camera.

Adjusting camera:

  • place extra (anything, just make it invisible in game, and make sure it has no collision) component
  • on top of that component (lets call it camera root) place camera arm, then attach camera to that arm
  • you mapped mouse x and y and wheel to 3 events, use them to adjust rotation of camera root and length of camera arm

You should have nice system for camera.

When all works you can enable (in camera arm) camera lag and play with it, it will make all camera moves smooth.