I want to make a barber pole for unreal engine. The pole would consist of a 32 side cylinder BSP with a spiral texture which rotates automatically somehow. Anyone know how to accomplish this in unreal engine 5?
Hey @Hidalan!
It’s absolutely doable.
Here’s all the things you’ll need to do so.
If you have any issues along your journey, let us know and we’ll try to fill any knowledge gaps!
https://docs.unrealengine.com/5.0/en-US/geometry-brush-actors-in-unreal-engine/