I want to make a barber pole for unreal engine. The pole would consist of a 32 side cylinder BSP with a spiral texture which rotates automatically somehow. Anyone know how to accomplish this in unreal engine 5?
Hey @Hidalan!
It’s absolutely doable.
Here’s all the things you’ll need to do so. ![]()
If you have any issues along your journey, let us know and we’ll try to fill any knowledge gaps!
https://docs.unrealengine.com/5.0/en-US/geometry-brush-actors-in-unreal-engine/