Hey all, I am testing out having a character menu where when I open my inventory I get a portrait of the character. Pretty standard stuff and the basics are achieved with the Scene Capture 2D. However…
Currently because the camera is on my character, if my character is mid animation, then that also shows up in the menu. I’d like it to always do the idle anim. Also I am pausing the game when I open the full screen menu, so the animations are frozen.
I had the idea of spawning a dummy player actor and using that at least for the animation part, but I have equipment that shows up on my character, so I’m not sure how I would have the dummy actor also have these updated at the same time without doing everything twice for the two actors.
Does anyone know how do I go about having an idle animation play of my character in the menu that is independent of what is happening in the world?
Thanks a bunch!