How difficult would it be to have an option of pressing a button to lock onto enemies in a certain range?? Like first person metroid prime style.
Basically like any other lock on so when enemy moves ur camera follows it for however long u set it to whatever other reasoning. I use blueprints. …could someone help me?
You could use a Get All Actors of Class node with class of your AI, which returns an array. Do a ForEachLoop and find location of each, do some basic math to see which is closest, and then use Find Look at Rotation.