How do I limit object movement to one axes in VR?

Hi!

Very new to Unreal and node-based editing.

So I’m trying to make a portable X-ray scanner.

The box that cuts through the other objects is now grabbable in VR using the VRTemplate’s “Grab Component”, but the player can move the object freely. I want the scanner box to only move along the length of the object (in this case the Y axis).
I have no clue where to start.
Please help :blush:

Hi there, I am trying to do the same thing, I did find some success with this tutorial: https://www.youtube.com/watch?v=peQq9f_EtrE