How do i know my game's system requirements in unreal engine 4?

How do i check my game’s system requirement in unreal engine 4 or this thing requieres another thing.

You run it on multiple configurations of hardware, monitor performance metrics, optimise, re-run, draw conclusions and then ignore the results and tell the end user to get 2x3080Tis in SLI or else… :wink:

Here’s a good read: