how do i keep my character from dying instantly after taking damage


after taking any amount of damage my character instantly ragdolls and dies. is there a way to fix it so he only ragdolls and dies when the health reaches zero and not upon takin damage.

Well, for one, you’re missing an condition for the second branch

Check if health is less or equal to 0 and plug that to the branch

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thanks it’s working now really appreciate it

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