How do I interact with a mesh behind another mesh?

Hi,

If you know the actor to ignore you can use:

https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/#singlelinetrace

else you can use

https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/#multilinetrace

About visibility i don’t know.