How do I install a plugin for a project with only binary files?

Hello!

I am trying to install a custom plugin without having the source code, I only have the file

  • .uplugin

and binary files

  • .modules
  • .dll
  • .pdb

When I copy the plugin files to the Plugins folder, I get an error when building.

"Could not find definition for module ‘Plugin Name’, (referenced via default plugins → Plugin Name.plugin)."

What might be the problem? and does the build.cs file need to be installed?
Thanks!

Error:

Plugin’s folder:

306973-2.png

Plugin’s Binaries folder:

306974-3.png

Thanks!

I’m taking a guess here, but I think you should also have your plugin’s .Build.cs file.