Hey guys, I’m fairly new to UE4 and I have some questions about the ‘pixel inspector.’
I want to be able to get all the parameter values (roughness, opacity, etc.) for every single pixel in view, but it seems like the ‘pixel inspector’ only allows you to manually toggle over each pixel and shows you the values for that specific pixel alone.
I think I might need to tweak the code a little bit. But I have very little experience in coding and absolutely no experience in coding for UE4.
Can anybody help me out?
Thanks in advance.