How do I increase the scale of an object + at the same time following another actor?

So far, this object works fine for* following *another actor. But I don’t know how to increase the scale of it at the same time.

I’ve tried adding in a timeline, but there seems to be a lot of compliacations. It naturally scales the object from the weirdest anchor point, and once the interp node kicks in, the scale is reverted back to its original state, so I guess timelines are out of the question, maybe.

Is there a way to do it within this interp node?


ok, figured it out. just had to modify something with the timeline