Working on a TDM, Zero-Build, UEFN map.
I want players to gain XP once they have eliminated someone, How would I go about adding that or is there a specific way that this is handled?
Working on a TDM, Zero-Build, UEFN map.
I want players to gain XP once they have eliminated someone, How would I go about adding that or is there a specific way that this is handled?
Use the Accolade Device and the Elimination Manager ![]()
You will need to wait until the game is calibrated, however.
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