Im creating a scene to be displayed in a virtual production studio, they have supplied me with what they say is an OCIO colour set up as a .uasset
I cant find any information on how to import this into Unreal, the only information I can find describes setting up an OCIO config file (.ocio)
Any help much appreciated thanks
SIRTJames
(SIRTJames)
2
You can indicate an OCIO config file in the details of your nDisplay config.
However, first you need to create an OCIO config by right clicking in content browser and Misc > Open Color IO Config
Open the config and browse to the file. You should then set up the arrays for your sources and outputs in the config.
More info is found in the Unreal Documentation:
https://dev.epicgames.com/documentation/en-us/unreal-engine/opencolorio-quick-start-for-unreal-engine?application_version=5.4
1 Like
Thanks for your reply, Ive ended up setting everything myself manually which I think is what your suggesting. Many thanks.