Hello. I wanted to ask if it is possible to import .FBX files as a single object into Unreal Engine? I have tried to combine the meshes, but it ended up like this.
How did you tried combine the meshes?
The FBX file can contain multiple objects inside. If you want everything in the FBX as a single object you must attach everything in a 3d software like blender maya max, etc
check blender export options. Maybe there is an option that makes the fbx with one object per element. In max, if you have a single mesh (even if composed with multiple elements) the FBX will hold one single object and so unreal when importing
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