How do I hook into "Attach To" events

I’m working with a plugin that’s detecting SelectionChanged events, but I need to track when a user attaches one actor to another in the editor. This is via right-click Context Menu > Attach To… I can’t seem to find anything in the documentation. Is there a Menu Event, or an Actor event I could tie into to detect when this happens?

Thank you!

Hello! One - you can use override OnAttachmentChanged method of USceneComponent. The other one - FLevelActorAttachedEvent with getter OnLevelActorAttached() of UEngine.

Sorry, meant to get back to you on this. This was exactly what I was looking for! Thank you very much! :slight_smile: