How do I have specific weapons for each character class? class?

Hello, I am making a game with multiple classes, and each class has specific weapons they can choose to use. How would I set that up? This is what I have set up right now and it isn’t working. I only have 2 classes at the moment so I thought that I would use a branch.

What exactly is not working? Are you calling the widget somewhere? Are you getting print return? Also the sequence node don’t fire in order. Also why are you doing all this logic in a widget?