I’m tryin to make endless runner following this tutorial-
" Endless Runner: Spawning the Course | 02 | v4.7 Tutorial Series | Unreal Engine - YouTube "
My Pawn is being blocked by the collision box (which triggers creating more floor tiles) and is unable to go through the collision box.
I tried changing the collision to “ignore all” but then the event is not triggered. I tried both “ignore pawn only” and “overlap pawn only” Neither worked. Thanks for your time.
Hello PikonParadox.
If you want the pawn or any object to pass through the collision box and also make it trigger an event, set it to “Overlap All Dynamic”.
In the blueprint, use the node “On Begin Overlap” to run a script when the object hits the collision box.
Thank you, I’ll check it out soon. (Currently I’m working on another project)