How do I go about creating an app widget for my game?

I’m trying to create a usable computer within my game. The idea is that my character can sit at a desk and boot up the computer, then interact with the desktop, open apps and interact with the apps. I’ve been googling and checking forums and have found a lot on both Slate and UMG. But I’m still confused as to where to start. I’m looking to program a lot of the base class info in c++ so I can derive all of the apps from the same class. Any tips/ideas and places I can go to find the information I need?

Yea,

Check out this tutorial and google similar things in the documentation and youtube.

1 Like