how do i go about calling a variable that was set on server-side from client?

trying to get stasis-ed actor’s info at the moment, and clientside doesnt seems like i can get actor info from anything in stasis.

so, i’ve done a scan on serverside for tamed dinos and its printing strings for each array properly, but i just cant seems to get it to replicate to client, when i run the scan, clientside prints always shows up empty or irrelevant data array, but serverside prints shows up the scanned tamed dinos properly.

if anyone got any form of example they could share, would really appreciates it.