I am new to this and if anyone could tell me how to give people health or any other tips that would be amazing. Also how do you make physics like if you jump you will fall down unless a platform caught you. I know nothing about this so anything could help.
Not sure what you’re referring too.
Are you talking about making your own UE4 project or some UE4 based game that is already out?
I meant the sprite or blue person. I was wondering how I would give him health. I was going to make a parkour game and I wanted there to fall damage when he fell.
Gravity is built in, in fact you have to disable it manually so that’s done.
For contact between ground or meshes you have to code for all of that…
Attach a collision mesh around players or use overlap / trigger volumes.
Then write code to capture events + store / decrement health variables.
Buy marketplace packs to jump start progress, or watch some tutorials…
Start with some of the Blueprint tutorials, then work your way up from there.
There are a lot of resources, both on this site, as well as YouTube, Google etc.
Hey there, I’ve got a free blueprint project here that deals with health/shield and regeneration/pickups that you might find useful. Other than that, as the previous posters mentioned there are plenty of tutorials that would help point you in the right direction. Good luck! =)