I’m creating a virtual camera that will be controlled by 2 custom USB controllers. The controllers are from an Optitrack Insight VCS camera. Motion Builder is able to see these controllers and I have no issue getting them to work in motion builder. Unreal Engine is another story and so far I’ve had no luck getting them to work with UE. Does anyone have any suggestions on what I can do?
Just a side note, these controllers were plug and play and did no come with drivers.